Tribal Update 1.8.9.9
Oct 23, 2017 19:02:11 GMT
Post by blackmailchan on Oct 23, 2017 19:02:11 GMT
For Halloween party purposes, this update comes a little early and without tribes.
OVERALL
Eye toggle in emote system
Head will be panting regardless of animation when stamina is low
Adjustments to stamina
Hydration and hunger added
Day and night system, weather (clear, windy, light rain, heavy rain), moon cycles, clouds change, changes to map based on time of day
Week and month lore added
New seeky system
AFK is back, no activity for 3 minutes or typing the $afk command will show others you are AFK. Moving or typing in the command again will undo AFK.
New Map- Undertree
Map order and location has changed. Chestnut->Tree Strait->Bergen is the same, but Bergen goes into Tombet, from Tombet you can go to Forest Path, Forest Path branches into Veal and Barley, Sacred Grove is now in Barley where Veal used to be. Caverns are the same.
Users who leave the map will send a global message to everyone that they have left.
Changes to the quality system, should run smoother and better at higher graphic resolutions on Start.
New controller for animals
You can toggle whether or not you want your forward direction to be by character or camera orientation
You can toggle if you want headlook for your character
Seeky's percentages changed with new system
Shaking off water exists for all species now.
Shaking off water also makes a sound
Volume slider now exists solely for animal sounds
Treasure hunting changes- you can lose scent voluntarily by pressing V, going out of range too much from the treasure will also make you lose the scent.
Markings organized by set
Slideshow in the Marking Set store menu
System should stop automatically banning people
Can move backwards again
Food sources in game
Chat protection against spam and less-than-desirable words with a word filter
Altias' Suricate mark pack is in properly
Altias' Spots n Points pack is in properly too
Halloween mark pack
Chipz' Canis pack is in properly
Preset system has been changed in the backend, should be 100% unnoticeable by you guys. This is to set it up for onlin integration later on.
SURICATE
Unsure if some new manes or not, I don't remember whats in the current version.
CANIS
Canis have tufts now, you can pick a new color for them
Canis has tusks
New animation system- you should be able to use head and tail emotes now
Too much new shit
FELIS
Minor adjustments to snout length
Horns n shit
Voice pitch slider
Tufts can be a seperate color now like the canis's tufts are
Tail markings work on special tails.
Too much new shit
Fixed early eye culling, the spooky "missing eyes" glitch
Fixed birthday and age in account settings, you should be able to set and change this once per year.
Eyes on canis were switched, now any color of the right eye in editor will be the proper color of the right eye in game.
No more wackiness with names in the chat.
Can do things even when wet now
Can no longer spam login screen
Tusks can be properly colored by teeth now
Timedial rotates properly according to time of day
Fixed wackiness with selecting a language at start of game
Should be easier to deal with making more than 4 characters
Account eating glitch seems to be gone???
Editing Canis is now perfect, nothing is changed on edit.
Editing Felis is now perfect too.
Felis tails and ears weren't coloring right in Char Select, they are now.
Prevented locked markings, manes and ears from being used in Customizer via Randoms.
Felis presets properly working
OVERALL
Eye toggle in emote system
Head will be panting regardless of animation when stamina is low
Adjustments to stamina
Hydration and hunger added
Day and night system, weather (clear, windy, light rain, heavy rain), moon cycles, clouds change, changes to map based on time of day
Week and month lore added
New seeky system
AFK is back, no activity for 3 minutes or typing the $afk command will show others you are AFK. Moving or typing in the command again will undo AFK.
New Map- Undertree
Map order and location has changed. Chestnut->Tree Strait->Bergen is the same, but Bergen goes into Tombet, from Tombet you can go to Forest Path, Forest Path branches into Veal and Barley, Sacred Grove is now in Barley where Veal used to be. Caverns are the same.
Users who leave the map will send a global message to everyone that they have left.
Changes to the quality system, should run smoother and better at higher graphic resolutions on Start.
New controller for animals
You can toggle whether or not you want your forward direction to be by character or camera orientation
You can toggle if you want headlook for your character
Seeky's percentages changed with new system
Shaking off water exists for all species now.
Shaking off water also makes a sound
Volume slider now exists solely for animal sounds
Treasure hunting changes- you can lose scent voluntarily by pressing V, going out of range too much from the treasure will also make you lose the scent.
Markings organized by set
Slideshow in the Marking Set store menu
System should stop automatically banning people
Can move backwards again
Food sources in game
Chat protection against spam and less-than-desirable words with a word filter
Altias' Suricate mark pack is in properly
Altias' Spots n Points pack is in properly too
Halloween mark pack
Chipz' Canis pack is in properly
Preset system has been changed in the backend, should be 100% unnoticeable by you guys. This is to set it up for onlin integration later on.
SURICATE
Unsure if some new manes or not, I don't remember whats in the current version.
CANIS
Canis have tufts now, you can pick a new color for them
Canis has tusks
New animation system- you should be able to use head and tail emotes now
Too much new shit
FELIS
Minor adjustments to snout length
Horns n shit
Voice pitch slider
Tufts can be a seperate color now like the canis's tufts are
Tail markings work on special tails.
Too much new shit
Fixed early eye culling, the spooky "missing eyes" glitch
Fixed birthday and age in account settings, you should be able to set and change this once per year.
Eyes on canis were switched, now any color of the right eye in editor will be the proper color of the right eye in game.
No more wackiness with names in the chat.
Can do things even when wet now
Can no longer spam login screen
Tusks can be properly colored by teeth now
Timedial rotates properly according to time of day
Fixed wackiness with selecting a language at start of game
Should be easier to deal with making more than 4 characters
Account eating glitch seems to be gone???
Editing Canis is now perfect, nothing is changed on edit.
Editing Felis is now perfect too.
Felis tails and ears weren't coloring right in Char Select, they are now.
Prevented locked markings, manes and ears from being used in Customizer via Randoms.
Felis presets properly working